
Builds & Runes
based on 7,460 matches · Patch 16.20
Region
Win Rate
51.7%
Games
7,386
KDA
—
Runes
Primary




Secondary



Stat Shards
Adaptive Force
Move Speed
Health Scaling
49.3% WR
1729 Games
Summoner Spells


52% WR
6694 Games


47.1% WR
431 Games


50.8% WR
250 Games
Boots

52.6%
6414 Games

48.8%
761 Games

26.7%
105 Games

44.7%
38 Games

30%
30 Games
Item Builds



56.9% WR
283 Games



56.4% WR
181 Games



50.6% WR
156 Games



60.1% WR
153 Games



80.7% WR
119 Games
Most Used Items

52.6%
5464 Games
Core

54.4%
2937 Games

55.6%
2664 Games

54.1%
1256 Games

54.2%
1131 Games

79.2%
818 Games
Strong

57.1%
504 Games

59.1%
428 Games

55.6%
354 Games

53.3%
244 Games

54.8%
168 Games

57.7%
130 Games
Counters
Strong against

Camille
70.6%
51 Games

Amumu
76.2%
21 Games

Neeko
65.3%
49 Games

Pantheon
62%
92 Games

Sejuani
83.3%
6 Games
Weak against

Tahm Kench
39.7%
58 Games

Galio
40%
35 Games

Trundle
20%
5 Games

Elise
43.8%
64 Games

Shen
40.9%
22 Games
Base Stats
Health
570
+90 / per level
Mana
360
+50 / per level
Attack Damage
47
Armor
28
+4.5 / per level
Magic Resist
30
+1.3 / per level
Attack Speed
0.625
+3% / per level
Move Speed
325
Range
550
Abilities
P

Tailwind
Janna's allies gain Move Speed moving towards her.Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Q

Howling Gale
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
W

Zephyr
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
E

Eye Of The Storm
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
R

Monsoon
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Tips
As Ally
- •Eye of the Storm can be used on allied turrets.
- •Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
- •Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.
As Enemy
- •Save an interrupt ability for when Janna uses her ultimate.
- •Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
- •Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.
Skins (17)

Janna
Lore
Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.