
Builds & Runes
based on 7,644 matches · Patch 16.20
Region
Win Rate
49.6%
Games
7,195
KDA
—
Runes
Primary




Secondary



Stat Shards
Attack Speed
Adaptive Force
Health Scaling
49.2% WR
2399 Games
Summoner Spells


49.6% WR
7192 Games
Boots

48.9%
2965 Games

51.8%
2420 Games

49%
335 Games

58.7%
288 Games

39.7%
229 Games
Item Builds



51.5% WR
711 Games



49.7% WR
298 Games



53.3% WR
182 Games




65.9% WR
176 Games



50% WR
120 Games
Most Used Items

49.5%
4802 Games
Core

54.2%
3216 Games
Core

53%
2709 Games
Strong

50.8%
2284 Games
weak

50.4%
1605 Games

49.6%
1481 Games
weak

63.1%
1004 Games
Strong

51.8%
888 Games

53.1%
744 Games

54.7%
589 Games

59.3%
467 Games

52.6%
405 Games
Counters
Strong against

Locke
65.6%
64 Games

Pantheon
70.4%
27 Games

Kog'Maw
75%
8 Games

Darius
62.5%
24 Games

Dr. Mundo
66.7%
12 Games
Weak against

Nunu & Willump
35.7%
98 Games

Rek'Sai
39.4%
99 Games

Taliyah
40.4%
57 Games

Gwen
37.5%
24 Games

Shyvana
42.3%
149 Games
Base Stats
Health
645
+108 / per level
Mana
200
Attack Damage
66
Armor
36
+4.5 / per level
Magic Resist
32
+2.05 / per level
Attack Speed
0.651
+3% / per level
Move Speed
345
Range
125
Abilities
P

Flurry
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Q

Sonic Wave / Resonating Strike
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
W

Safeguard / Iron Will
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
E

Tempest / Cripple
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
R

Dragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Tips
As Ally
- •Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- •Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- •Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
As Enemy
- •Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- •Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- •Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Skins (21)

Lee Sin
Lore
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.