Passive: Gain 5/5/50 Rage per second and 5/5/20 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 AD physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/250 AP, and Stun them for 1/1/15 second. Mega Gnar gains 400/600/15000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 AD physical damage to them and 135/205/4500 AD physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.